Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -10,7 +10,7 @@ namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
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/// <remarks>
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/// Bulbapedia also lists Abilities the move fails against (Multitype, Stance Change, ...); that check is
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/// implemented engine-side through <see cref="PkmnLib.Static.Species.IAbility.CanBeChanged"/> inside
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/// <see cref="IPokemon.SuppressAbility"/>, so it is not the responsibility of this script.
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/// <see cref="IBattlePokemon.SuppressAbility"/>, so it is not the responsibility of this script.
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/// </remarks>
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public class GastroAcidTests
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{
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@@ -24,7 +24,7 @@ public class GastroAcidTests
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// Arrange
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var script = new GastroAcid();
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var move = Substitute.For<IExecutingMove>();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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// Act
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script.OnSecondaryEffect(move, target, 0);
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@@ -44,9 +44,9 @@ public class GastroAcidTests
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// Arrange
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var script = new GastroAcid();
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var move = Substitute.For<IExecutingMove>();
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var user = Substitute.For<IPokemon>();
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var user = Substitute.For<IBattlePokemon>();
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move.User.Returns(user);
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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// Act
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script.OnSecondaryEffect(move, target, 0);
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