Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
This commit is contained in:
@@ -17,12 +17,13 @@ public class FlailTests
|
||||
/// <summary>
|
||||
/// Creates a fully mocked test setup for Flail tests with the user at the given current and maximum HP.
|
||||
/// </summary>
|
||||
private static (Flail script, IExecutingMove move, IPokemon target) CreateTestSetup(uint currentHp, uint maxHp)
|
||||
private static (Flail script, IExecutingMove move, IBattlePokemon target) CreateTestSetup(uint currentHp,
|
||||
uint maxHp)
|
||||
{
|
||||
var script = new Flail();
|
||||
var move = Substitute.For<IExecutingMove>();
|
||||
var target = Substitute.For<IPokemon>();
|
||||
var user = Substitute.For<IPokemon>();
|
||||
var target = Substitute.For<IBattlePokemon>();
|
||||
var user = Substitute.For<IBattlePokemon>();
|
||||
user.CurrentHealth.Returns(currentHp);
|
||||
user.BoostedStats.Returns(new StatisticSet<uint>(maxHp, 0, 0, 0, 0, 0));
|
||||
move.User.Returns(user);
|
||||
|
||||
Reference in New Issue
Block a user