Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
This commit is contained in:
@@ -21,11 +21,11 @@ public class FeintTests
|
||||
/// Creates a fully mocked test setup where the target has a real <see cref="ScriptSet"/> as its volatile
|
||||
/// script set.
|
||||
/// </summary>
|
||||
private static (Feint script, IExecutingMove move, IPokemon target, IScriptSet volatileSet) CreateTestSetup()
|
||||
private static (Feint script, IExecutingMove move, IBattlePokemon target, IScriptSet volatileSet) CreateTestSetup()
|
||||
{
|
||||
var script = new Feint();
|
||||
var move = Substitute.For<IExecutingMove>();
|
||||
var target = Substitute.For<IPokemon>();
|
||||
var target = Substitute.For<IBattlePokemon>();
|
||||
target.GetScripts().Returns(_ => new ScriptIterator(Array.Empty<IEnumerable<ScriptContainer>>()));
|
||||
IScriptSet volatileSet = new ScriptSet(target);
|
||||
target.Volatile.Returns(volatileSet);
|
||||
@@ -36,16 +36,14 @@ public class FeintTests
|
||||
/// Extends the test setup with a battle side that has a real <see cref="ScriptSet"/> as its volatile
|
||||
/// scripts, so side-wide protections such as <see cref="CraftyShieldEffect"/> can be attached.
|
||||
/// </summary>
|
||||
private static IScriptSet AttachSide(IPokemon target)
|
||||
private static IScriptSet AttachSide(IBattlePokemon target)
|
||||
{
|
||||
var side = Substitute.For<IBattleSide>();
|
||||
side.GetScripts().Returns(_ => new ScriptIterator(Array.Empty<IEnumerable<ScriptContainer>>()));
|
||||
IScriptSet sideScripts = new ScriptSet(side);
|
||||
side.VolatileScripts.Returns(sideScripts);
|
||||
|
||||
var battleData = Substitute.For<IPokemonBattleData>();
|
||||
battleData.BattleSide.Returns(side);
|
||||
target.BattleData.Returns(battleData);
|
||||
target.BattleSide.Returns(side);
|
||||
|
||||
return sideScripts;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user