Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -25,16 +25,16 @@ public class EntrainmentTests
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return ability;
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}
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private static (Entrainment script, IExecutingMove move, IPokemon target, IHitData hitData) CreateTestSetup(
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private static (Entrainment script, IExecutingMove move, IBattlePokemon target, IHitData hitData) CreateTestSetup(
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IAbility? userAbility, IAbility? targetAbility)
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{
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var script = new Entrainment();
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var move = Substitute.For<IExecutingMove>();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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var hitData = Substitute.For<IHitData>();
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move.GetHitData(target, 0).Returns(hitData);
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var user = Substitute.For<IPokemon>();
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var user = Substitute.For<IBattlePokemon>();
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user.ActiveAbility.Returns(userAbility);
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move.User.Returns(user);
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target.ActiveAbility.Returns(targetAbility);
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