Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -35,11 +35,12 @@ public class EchoedVoiceTests
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/// Creates a fully mocked test setup where the user's side has a real <see cref="ScriptSet"/> as its
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/// volatile scripts.
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/// </summary>
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private static (EchoedVoice script, IExecutingMove move, IPokemon target, IScriptSet sideScripts) CreateTestSetup()
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private static (EchoedVoice script, IExecutingMove move, IBattlePokemon target, IScriptSet sideScripts)
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CreateTestSetup()
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{
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var script = new EchoedVoice();
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var move = Substitute.For<IExecutingMove>();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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var side = Substitute.For<IBattleSide>();
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side.GetScripts().Returns(_ => new ScriptIterator(Array.Empty<IEnumerable<ScriptContainer>>()));
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@@ -49,13 +50,10 @@ public class EchoedVoiceTests
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var battle = Substitute.For<IBattle>();
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battle.Sides.Returns(new[] { side });
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var battleData = Substitute.For<IPokemonBattleData>();
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battleData.Battle.Returns(battle);
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battleData.SideIndex.Returns((byte)0);
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var user = Substitute.For<IPokemon>();
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user.BattleData.Returns(battleData);
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var user = Substitute.For<IBattlePokemon>();
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move.User.Returns(user);
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user.SideIndex.Returns((byte)0);
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user.Battle.Returns(battle);
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return (script, move, target, sideScripts);
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}
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@@ -155,25 +153,6 @@ public class EchoedVoiceTests
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await Assert.That(sideScripts.Get<EchoedVoiceData>()!.Stacks).IsEqualTo(2);
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}
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/// <summary>
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/// Technical test: without battle data on the user (outside of battle) the base power hook does
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/// nothing and does not throw.
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/// </summary>
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[Test]
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public async Task ChangeBasePower_UserHasNoBattleData_BasePowerUnchanged()
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{
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// Arrange
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var (script, move, target, _) = CreateTestSetup();
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move.User.BattleData.Returns((IPokemonBattleData?)null);
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ushort basePower = 40;
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// Act
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script.ChangeBasePower(move, target, 0, ref basePower);
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// Assert
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await Assert.That(basePower).IsEqualTo((ushort)40);
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}
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/// <summary>
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/// Bulbapedia: the boost only applies on "consecutive" turns — when a Pokémon on the side chooses a
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/// move other than Echoed Voice, the <see cref="EchoedVoiceData"/> marker removes itself, resetting
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