Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -12,11 +12,11 @@ namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
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/// </summary>
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public class DragonAscentTests
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{
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private static (DragonAscent script, IExecutingMove move, IPokemon user) CreateTestSetup()
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private static (DragonAscent script, IExecutingMove move, IBattlePokemon user) CreateTestSetup()
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{
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var script = new DragonAscent();
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var move = Substitute.For<IExecutingMove>();
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var user = Substitute.For<IPokemon>();
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var user = Substitute.For<IBattlePokemon>();
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move.User.Returns(user);
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return (script, move, user);
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}
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@@ -25,7 +25,7 @@ public class DragonAscentTests
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/// Helper checking whether the given Pokémon received a ChangeStatBoost call for the given stat with
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/// a one-stage self-inflicted, non-forced drop.
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/// </summary>
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private static bool ReceivedSelfInflictedDrop(IPokemon pokemon, Statistic stat) =>
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private static bool ReceivedSelfInflictedDrop(IBattlePokemon pokemon, Statistic stat) =>
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pokemon.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "ChangeStatBoost" &&
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(Statistic)c.GetArguments()[0]! == stat && (sbyte)c.GetArguments()[1]! == -1 &&
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(bool)c.GetArguments()[2]! && !(bool)c.GetArguments()[3]!);
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@@ -39,7 +39,7 @@ public class DragonAscentTests
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{
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// Arrange
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var (script, move, user) = CreateTestSetup();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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// Act
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script.OnSecondaryEffect(move, target, 0);
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@@ -57,7 +57,7 @@ public class DragonAscentTests
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{
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// Arrange
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var (script, move, user) = CreateTestSetup();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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// Act
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script.OnSecondaryEffect(move, target, 0);
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@@ -75,7 +75,7 @@ public class DragonAscentTests
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{
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// Arrange
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var (script, move, _) = CreateTestSetup();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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// Act
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script.OnSecondaryEffect(move, target, 0);
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@@ -93,7 +93,7 @@ public class DragonAscentTests
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{
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// Arrange
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var (script, move, user) = CreateTestSetup();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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// Act
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script.OnSecondaryEffect(move, target, 0);
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