Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -20,8 +20,8 @@ public class DoublePowerIfTargetDamagedInTurnTests
/// Creates a fully mocked test setup where the target sits on side 0 whose volatile scripts are a
/// real <see cref="ScriptSet"/>.
/// </summary>
private static (DoublePowerIfTargetDamagedInTurn script, IExecutingMove move, IPokemon target, ScriptSet sideScripts
) CreateTestSetup()
private static (DoublePowerIfTargetDamagedInTurn script, IExecutingMove move, IBattlePokemon target, ScriptSet
sideScripts ) CreateTestSetup()
{
var script = new DoublePowerIfTargetDamagedInTurn();
var move = Substitute.For<IExecutingMove>();
@@ -33,17 +33,13 @@ public class DoublePowerIfTargetDamagedInTurnTests
var battle = Substitute.For<IBattle>();
battle.Sides.Returns(new[] { side });
var user = Substitute.For<IPokemon>();
var userBattleData = Substitute.For<IPokemonBattleData>();
userBattleData.Battle.Returns(battle);
user.BattleData.Returns(userBattleData);
var user = Substitute.For<IBattlePokemon>();
user.Battle.Returns(battle);
move.User.Returns(user);
var target = Substitute.For<IPokemon>();
var targetBattleData = Substitute.For<IPokemonBattleData>();
targetBattleData.Battle.Returns(battle);
targetBattleData.SideIndex.Returns((byte)0);
target.BattleData.Returns(targetBattleData);
var target = Substitute.For<IBattlePokemon>();
target.Battle.Returns(battle);
target.SideIndex.Returns((byte)0);
return (script, move, target, sideScripts);
}
@@ -140,7 +136,7 @@ public class DoublePowerIfTargetDamagedInTurnTests
var (script, move, target, sideScripts) = CreateTestSetup();
var data = new DoublePowerIfTargetDamagedInTurnData();
sideScripts.Add(data);
data.OnDamage(Substitute.For<IPokemon>(), DamageSource.MoveDamage, 100, 80);
data.OnDamage(Substitute.For<IBattlePokemon>(), DamageSource.MoveDamage, 100, 80);
ushort basePower = 60;
// Act
@@ -192,27 +188,4 @@ public class DoublePowerIfTargetDamagedInTurnTests
await Assert.That(sideScripts.Contains(ScriptUtils.ResolveName<DoublePowerIfTargetDamagedInTurnData>()))
.IsFalse();
}
/// <summary>
/// Technical test: without battle data on the user (outside of battle) the base power is unchanged
/// and nothing throws.
/// </summary>
[Test]
public async Task ChangeBasePower_UserHasNoBattleData_BasePowerUnchanged()
{
// Arrange
var script = new DoublePowerIfTargetDamagedInTurn();
var move = Substitute.For<IExecutingMove>();
var user = Substitute.For<IPokemon>();
user.BattleData.Returns((IPokemonBattleData?)null);
move.User.Returns(user);
var target = Substitute.For<IPokemon>();
ushort basePower = 60;
// Act
script.ChangeBasePower(move, target, 0, ref basePower);
// Assert
await Assert.That(basePower).IsEqualTo((ushort)60);
}
}