Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -18,12 +18,12 @@ namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
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/// </summary>
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public class DigTests
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{
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private static (Dig script, IExecutingMove move, IPokemon user, ScriptSet userVolatile, IMoveChoice moveChoice)
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CreateTestSetup()
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private static (Dig script, IExecutingMove move, IBattlePokemon user, ScriptSet userVolatile, IMoveChoice moveChoice
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) CreateTestSetup()
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{
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var script = new Dig();
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var move = Substitute.For<IExecutingMove>();
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var user = Substitute.For<IPokemon>();
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var user = Substitute.For<IBattlePokemon>();
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// Use a real script set so the charge volatile added by Dig can be inspected afterwards.
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var userVolatile = new ScriptSet(user);
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user.Volatile.Returns(userVolatile);
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@@ -35,9 +35,7 @@ public class DigTests
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var battle = Substitute.For<IBattle>();
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battle.EventHook.Returns(new EventHook());
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var battleData = Substitute.For<IPokemonBattleData>();
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battleData.Battle.Returns(battle);
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user.BattleData.Returns(battleData);
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user.Battle.Returns(battle);
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return (script, move, user, userVolatile, moveChoice);
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}
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@@ -250,7 +248,7 @@ public class DigTests
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public async Task OnAfterMoveChoice_ChoiceIsNotDigCharge_RemovesDigEffect()
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{
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// Arrange
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var user = Substitute.For<IPokemon>();
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var user = Substitute.For<IBattlePokemon>();
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var userVolatile = new ScriptSet(user);
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user.GetScripts().Returns(_ => new ScriptIterator(new List<IEnumerable<ScriptContainer>>()));
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var effect = new DigEffect(user);
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@@ -273,7 +271,7 @@ public class DigTests
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public async Task OnAfterMoveChoice_ChoiceIsDigCharge_KeepsDigEffect()
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{
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// Arrange
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var user = Substitute.For<IPokemon>();
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var user = Substitute.For<IBattlePokemon>();
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var userVolatile = new ScriptSet(user);
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user.GetScripts().Returns(_ => new ScriptIterator(new List<IEnumerable<ScriptContainer>>()));
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var effect = new DigEffect(user);
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