Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -12,17 +12,17 @@ namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
/// </summary>
public class BestowTests
{
private static (Bestow script, IExecutingMove move, IPokemon user, IPokemon target, IHitData hitData)
private static (Bestow script, IExecutingMove move, IBattlePokemon user, IBattlePokemon target, IHitData hitData)
CreateTestSetup(IItem? userItem, IItem? targetItem)
{
var script = new Bestow();
var move = Substitute.For<IExecutingMove>();
var target = Substitute.For<IPokemon>();
var target = Substitute.For<IBattlePokemon>();
var hitData = Substitute.For<IHitData>();
move.GetHitData(target, 0).Returns(hitData);
target.HeldItem.Returns(targetItem);
var user = Substitute.For<IPokemon>();
var user = Substitute.For<IBattlePokemon>();
user.HeldItem.Returns(userItem);
user.RemoveHeldItemForBattle().Returns(userItem);
move.User.Returns(user);
@@ -68,7 +68,7 @@ public class BestowTests
/// <summary>
/// Bulbapedia: "Items given away in Trainer battles return to the original Pokémon after the battle."
/// The item is taken from the user through <see cref="IPokemon.RemoveHeldItemForBattle"/>, which only
/// The item is taken from the user through <see cref="IBattlePokemon.RemoveHeldItemForBattle"/>, which only
/// removes the item for the duration of the battle.
/// </summary>
[Test]