Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -11,9 +11,9 @@ public class AcrobaticsTests
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{
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// Arrange
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var move = Substitute.For<IExecutingMove>();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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ushort basePower = 10;
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var user = Substitute.For<IPokemon>();
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var user = Substitute.For<IBattlePokemon>();
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user.HeldItem.Returns((IItem?)null);
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move.User.Returns(user);
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var acrobatics = new Acrobatics();
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@@ -30,9 +30,9 @@ public class AcrobaticsTests
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{
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// Arrange
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var move = Substitute.For<IExecutingMove>();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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ushort basePower = 10;
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var user = Substitute.For<IPokemon>();
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var user = Substitute.For<IBattlePokemon>();
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user.HeldItem.Returns(Substitute.For<IItem>());
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move.User.Returns(user);
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var acrobatics = new Acrobatics();
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@@ -49,9 +49,9 @@ public class AcrobaticsTests
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{
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// Arrange
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var move = Substitute.For<IExecutingMove>();
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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ushort basePower = ushort.MaxValue - 100;
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var user = Substitute.For<IPokemon>();
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var user = Substitute.For<IBattlePokemon>();
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move.User.Returns(user);
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user.HeldItem.Returns((IItem?)null);
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var acrobatics = new Acrobatics();
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