Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -8,19 +8,19 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Weather;
[Script(ScriptCategory.Weather, "strong_winds")]
public class StrongWinds : Script, IScriptOnSwitchOut, IScriptChangeTypesForMove, IScriptPreventWeatherChange
{
private HashSet<IPokemon> _placers = new();
private HashSet<IBattlePokemon> _placers = new();
public void MarkAsPlaced(IPokemon pokemon)
public void MarkAsPlaced(IBattlePokemon pokemon)
{
_placers.Add(pokemon);
}
/// <inheritdoc />
public void OnSwitchOut(IPokemon oldPokemon, byte position)
public void OnSwitchOut(IBattlePokemon oldPokemon, byte position)
{
_placers.Remove(oldPokemon);
if (_placers.Count == 0)
oldPokemon.BattleData?.Battle.SetWeather(null, 0);
oldPokemon.Battle.SetWeather(null, 0);
}
/// <inheritdoc />
@@ -33,7 +33,7 @@ public class StrongWinds : Script, IScriptOnSwitchOut, IScriptChangeTypesForMove
}
/// <inheritdoc />
public void ChangeTypesForMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
public void ChangeTypesForMove(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
IList<TypeIdentifier> types)
{
var flyingType = types.FirstOrDefault(x => x.Name == TypeNames.Flying);