Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -25,7 +25,7 @@ public class Rain : Script, ILimitedTurnsScript, IScriptChangeBasePower, IScript
}
/// <inheritdoc />
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
{
var hitType = move.GetHitData(target, hit).Type;
if (hitType?.Name == TypeNames.Water)
@@ -46,7 +46,8 @@ public class Rain : Script, ILimitedTurnsScript, IScriptChangeBasePower, IScript
private static readonly StringKey SandsearStormName = "sandsear_storm";
/// <inheritdoc />
public void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref int modifiedAccuracy)
public void ChangeAccuracy(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
var moveName = executingMove.UseMove.Name;
if (moveName == MoveNames.Thunder || moveName == MoveNames.Hurricane || moveName == BleakwindStormName ||