Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
This commit is contained in:
@@ -3,11 +3,11 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Terrain;
|
||||
[Script(ScriptCategory.Terrain, "psychic_terrain")]
|
||||
public class PsychicTerrain : Script, IScriptIsInvulnerableToMove, IScriptChangeBasePower
|
||||
{
|
||||
private static bool IsAffectedByTerrain(IPokemon pokemon) =>
|
||||
private static bool IsAffectedByTerrain(IBattlePokemon pokemon) =>
|
||||
!pokemon.IsFloating;
|
||||
|
||||
/// <inheritdoc />
|
||||
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
|
||||
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
|
||||
{
|
||||
if (!IsAffectedByTerrain(move.User))
|
||||
return;
|
||||
@@ -22,7 +22,7 @@ public class PsychicTerrain : Script, IScriptIsInvulnerableToMove, IScriptChange
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
|
||||
public void IsInvulnerableToMove(IExecutingMove move, IBattlePokemon target, ref bool invulnerable)
|
||||
{
|
||||
if (!IsAffectedByTerrain(target))
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user