Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -3,11 +3,11 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Terrain;
[Script(ScriptCategory.Terrain, "grassy_terrain")]
public class GrassyTerrain : Script, IScriptChangeBasePower, IScriptOnEndTurn
{
private static bool IsAffectedByTerrain(IPokemon pokemon) =>
private static bool IsAffectedByTerrain(IBattlePokemon pokemon) =>
!pokemon.IsFloating;
/// <inheritdoc />
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
{
// It boosts the power of Grass-type moves used by affected Pokémon by 50% (regardless of whether the target of
// the move is affected by Grassy Terrain).