Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -16,7 +16,7 @@ public class Burned : Script, IScriptChangeMoveDamage, IScriptOnEndTurn, IAIInfo
}
/// <inheritdoc />
public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
public void ChangeMoveDamage(IExecutingMove move, IBattlePokemon target, byte hit, ref uint damage)
{
if (move.UseMove.Category == MoveCategory.Physical)
{
@@ -43,7 +43,7 @@ public class Burned : Script, IScriptChangeMoveDamage, IScriptOnEndTurn, IAIInfo
}
/// <inheritdoc />
public void ExpectedEndOfTurnDamage(IPokemon pokemon, ref int damage)
public void ExpectedEndOfTurnDamage(IBattlePokemon pokemon, ref int damage)
{
if (_target != null)
damage += (int)(_target.MaxHealth / 16f);