Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -4,19 +4,18 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Side;
public class StealthRockEffect : Script, IScriptOnSwitchIn, IAIInfoScriptExpectedEntryDamage
{
/// <inheritdoc />
public void OnSwitchIn(IPokemon pokemon, byte position)
public void OnSwitchIn(IBattlePokemon pokemon, byte position)
{
var damage = CalculateStealthRockDamage(pokemon);
EventBatchId batchId = new();
pokemon.Damage(damage, DamageSource.Misc, batchId);
pokemon.BattleData?.Battle.EventHook.Invoke(new DialogEvent("stealth_rock_damage",
new Dictionary<string, object>
{
{ "pokemon", pokemon },
}));
pokemon.Battle.EventHook.Invoke(new DialogEvent("stealth_rock_damage", new Dictionary<string, object>
{
{ "pokemon", pokemon },
}));
}
private static uint CalculateStealthRockDamage(IPokemon pokemon)
private static uint CalculateStealthRockDamage(IBattlePokemon pokemon)
{
var typeLibrary = pokemon.Library.StaticLibrary.Types;
var effectiveness = 1.0f;
@@ -28,7 +27,7 @@ public class StealthRockEffect : Script, IScriptOnSwitchIn, IAIInfoScriptExpecte
}
/// <inheritdoc />
public void ExpectedEntryDamage(IPokemon pokemon, ref uint damage)
public void ExpectedEntryDamage(IBattlePokemon pokemon, ref uint damage)
{
damage += CalculateStealthRockDamage(pokemon);
}