Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -6,7 +6,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Side;
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public class MatBlockEffect : Script, IScriptOnEndTurn, IScriptBlockIncomingHit
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{
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/// <inheritdoc />
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public void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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public void BlockIncomingHit(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex, ref bool block)
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{
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if (executingMove.UseMove.Category != MoveCategory.Status)
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block = true;
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