Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -3,14 +3,14 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Side;
[Script(ScriptCategory.Side, "friend_guard")]
public class FriendGuardEffect : Script, IScriptChangeIncomingMoveDamage
{
private readonly HashSet<IPokemon> _placerPokemon = [];
private readonly HashSet<IBattlePokemon> _placerPokemon = [];
public void OnAdded(IPokemon placer)
public void OnAdded(IBattlePokemon placer)
{
_placerPokemon.Add(placer);
}
public void OnRemoved(IPokemon placer)
public void OnRemoved(IBattlePokemon placer)
{
_placerPokemon.Remove(placer);
if (_placerPokemon.Count == 0)
@@ -20,7 +20,7 @@ public class FriendGuardEffect : Script, IScriptChangeIncomingMoveDamage
}
/// <inheritdoc />
public void ChangeIncomingMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
public void ChangeIncomingMoveDamage(IExecutingMove move, IBattlePokemon target, byte hit, ref uint damage)
{
var modifier = Math.Pow(0.75f, _placerPokemon.Count);
damage = (uint)(damage * modifier);