Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -3,14 +3,14 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Side;
[Script(ScriptCategory.Side, "flower_gift")]
public class FlowerGiftEffect : Script, IScriptChangeOffensiveStatValue
{
private readonly HashSet<IPokemon> _placerPokemon = [];
private readonly HashSet<IBattlePokemon> _placerPokemon = [];
public void OnAdded(IPokemon placer)
public void OnAdded(IBattlePokemon placer)
{
_placerPokemon.Add(placer);
}
public void OnRemoved(IPokemon placer)
public void OnRemoved(IBattlePokemon placer)
{
_placerPokemon.Remove(placer);
if (_placerPokemon.Count == 0)
@@ -20,7 +20,7 @@ public class FlowerGiftEffect : Script, IScriptChangeOffensiveStatValue
}
/// <inheritdoc />
public void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
public void ChangeOffensiveStatValue(IExecutingMove move, IBattlePokemon target, byte hit, uint defensiveStat,
ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
{
if (move.Battle.WeatherName != ScriptUtils.ResolveName<Weather.HarshSunlight>())