Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,13 +4,13 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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public class ThousandArrowsEffect : Script, IScriptChangeTypesForIncomingMove, IScriptIsFloating
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{
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/// <inheritdoc />
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public void IsFloating(IPokemon pokemon, ref bool isFloating)
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public void IsFloating(IBattlePokemon pokemon, ref bool isFloating)
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{
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isFloating = false;
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}
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/// <inheritdoc />
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public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
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public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
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IList<TypeIdentifier> types)
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{
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if (executingMove.UseMove.MoveType.Name == TypeNames.Ground)
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