Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -5,20 +5,20 @@ public class TelekinesisEffect : Script, IScriptChangeIncomingEffectiveness, ISc
IScriptChangeIncomingAccuracy
{
/// <inheritdoc />
public void ChangeIncomingAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
public void ChangeIncomingAccuracy(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
modifiedAccuracy = 255;
}
/// <inheritdoc />
public void IsFloating(IPokemon pokemon, ref bool isFloating)
public void IsFloating(IBattlePokemon pokemon, ref bool isFloating)
{
isFloating = true;
}
/// <inheritdoc />
public void ChangeIncomingEffectiveness(IExecutingMove executingMove, IPokemon target, byte hitIndex,
public void ChangeIncomingEffectiveness(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
ref float effectiveness)
{
if (executingMove.UseMove.MoveType.Name == TypeNames.Ground)