Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -12,7 +12,7 @@ public class SlowStartEffect : Script, IScriptChangeSpeed, IScriptChangeOffensiv
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}
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/// <inheritdoc />
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public void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
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public void ChangeOffensiveStatValue(IExecutingMove move, IBattlePokemon target, byte hit, uint defensiveStat,
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ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
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{
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if (stat == Statistic.Attack)
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