Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -5,9 +5,9 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "skull_bash")]
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public class SkullBashEffect : Script, IScriptForceTurnSelection
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{
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private readonly IPokemon _owner;
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private readonly IBattlePokemon _owner;
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public SkullBashEffect(IPokemon owner)
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public SkullBashEffect(IBattlePokemon owner)
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{
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_owner = owner;
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}
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