Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,11 +4,9 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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public class ProtectionEffectScript : Script, IScriptBlockIncomingHit
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{
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/// <inheritdoc />
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public virtual void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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public virtual void BlockIncomingHit(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
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ref bool block)
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{
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if (target.BattleData == null)
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return;
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if (!executingMove.UseMove.HasFlag(MoveFlags.Protect))
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return;
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var args = new CustomTriggers.BypassProtectionArgs(executingMove, target, hitIndex, false);
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