Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -5,9 +5,9 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "nightmare")]
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public class NightmareEffect : Script, IScriptOnEndTurn, IAIInfoScriptExpectedEndOfTurnDamage
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{
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private readonly IPokemon _owner;
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private readonly IBattlePokemon _owner;
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public NightmareEffect(IPokemon owner)
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public NightmareEffect(IBattlePokemon owner)
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{
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_owner = owner;
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}
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@@ -25,7 +25,7 @@ public class NightmareEffect : Script, IScriptOnEndTurn, IAIInfoScriptExpectedEn
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}
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/// <inheritdoc />
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public void ExpectedEndOfTurnDamage(IPokemon pokemon, ref int damage)
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public void ExpectedEndOfTurnDamage(IBattlePokemon pokemon, ref int damage)
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{
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damage += (int)(_owner.MaxHealth / 4f);
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}
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