Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,7 +4,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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public class MiracleEyeEffect : Script, IScriptPreventStatBoostChange, IScriptChangeTypesForIncomingMove
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{
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/// <inheritdoc />
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public void PreventStatBoostChange(IPokemon target, Statistic stat, sbyte amount, bool selfInflicted,
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public void PreventStatBoostChange(IBattlePokemon target, Statistic stat, sbyte amount, bool selfInflicted,
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ref bool prevent)
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{
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if (stat == Statistic.Evasion && amount > 0)
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@@ -12,7 +12,7 @@ public class MiracleEyeEffect : Script, IScriptPreventStatBoostChange, IScriptCh
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}
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/// <inheritdoc />
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public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
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public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
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IList<TypeIdentifier> types)
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{
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if (executingMove.UseMove.MoveType.Name != TypeNames.Psychic)
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