Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -3,15 +3,15 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "lock_on")]
public class LockOnEffect : Script, IScriptOnEndTurn, IScriptChangeIncomingAccuracy
{
private readonly IPokemon _placer;
private readonly IBattlePokemon _placer;
private bool _hasHadEndTurn;
public LockOnEffect(IPokemon placer)
public LockOnEffect(IBattlePokemon placer)
{
_placer = placer;
}
public void ChangeIncomingAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
public void ChangeIncomingAccuracy(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
if (_placer != executingMove.User)