Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -3,15 +3,15 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "lock_on")]
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public class LockOnEffect : Script, IScriptOnEndTurn, IScriptChangeIncomingAccuracy
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{
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private readonly IPokemon _placer;
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private readonly IBattlePokemon _placer;
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private bool _hasHadEndTurn;
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public LockOnEffect(IPokemon placer)
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public LockOnEffect(IBattlePokemon placer)
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{
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_placer = placer;
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}
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public void ChangeIncomingAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
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public void ChangeIncomingAccuracy(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
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ref int modifiedAccuracy)
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{
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if (_placer != executingMove.User)
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