Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -3,10 +3,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "leech_seed")]
public class LeechSeedEffect : Script, IScriptOnEndTurn, IAIInfoScriptExpectedEndOfTurnDamage
{
private readonly IPokemon _owner;
private readonly IPokemon _placer;
private readonly IBattlePokemon _owner;
private readonly IBattlePokemon _placer;
public LeechSeedEffect(IPokemon owner, IPokemon placer)
public LeechSeedEffect(IBattlePokemon owner, IBattlePokemon placer)
{
_owner = owner;
_placer = placer;
@@ -27,7 +27,7 @@ public class LeechSeedEffect : Script, IScriptOnEndTurn, IAIInfoScriptExpectedEn
}
/// <inheritdoc />
public void ExpectedEndOfTurnDamage(IPokemon pokemon, ref int damage)
public void ExpectedEndOfTurnDamage(IBattlePokemon pokemon, ref int damage)
{
damage += (int)(_owner.MaxHealth / 8f);
}