Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,9 +4,9 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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public class IngrainEffect : Script, IScriptFailIncomingMove, IScriptOnEndTurn, IScriptPreventSelfSwitch,
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IScriptPreventSelfRunAway, IScriptChangeTypesForIncomingMove
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{
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private readonly IPokemon _owner;
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private readonly IBattlePokemon _owner;
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public IngrainEffect(IPokemon owner)
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public IngrainEffect(IBattlePokemon owner)
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{
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_owner = owner;
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}
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@@ -33,7 +33,7 @@ public class IngrainEffect : Script, IScriptFailIncomingMove, IScriptOnEndTurn,
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}
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/// <inheritdoc />
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public void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
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public void FailIncomingMove(IExecutingMove move, IBattlePokemon target, ref bool fail)
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{
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if (move.UseMove.Name == MoveNames.Roar || move.UseMove.Name == MoveNames.Whirlwind)
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{
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@@ -42,7 +42,7 @@ public class IngrainEffect : Script, IScriptFailIncomingMove, IScriptOnEndTurn,
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}
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/// <inheritdoc />
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public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
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public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
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IList<TypeIdentifier> types)
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{
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if (executingMove.UseMove.MoveType.Name == TypeNames.Ground)
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