Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -4,9 +4,9 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
public class IngrainEffect : Script, IScriptFailIncomingMove, IScriptOnEndTurn, IScriptPreventSelfSwitch,
IScriptPreventSelfRunAway, IScriptChangeTypesForIncomingMove
{
private readonly IPokemon _owner;
private readonly IBattlePokemon _owner;
public IngrainEffect(IPokemon owner)
public IngrainEffect(IBattlePokemon owner)
{
_owner = owner;
}
@@ -33,7 +33,7 @@ public class IngrainEffect : Script, IScriptFailIncomingMove, IScriptOnEndTurn,
}
/// <inheritdoc />
public void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
public void FailIncomingMove(IExecutingMove move, IBattlePokemon target, ref bool fail)
{
if (move.UseMove.Name == MoveNames.Roar || move.UseMove.Name == MoveNames.Whirlwind)
{
@@ -42,7 +42,7 @@ public class IngrainEffect : Script, IScriptFailIncomingMove, IScriptOnEndTurn,
}
/// <inheritdoc />
public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
IList<TypeIdentifier> types)
{
if (executingMove.UseMove.MoveType.Name == TypeNames.Ground)