Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -34,7 +34,7 @@ public class HealBlockEffect : Script, IScriptPreventMoveSelection, IScriptPreve
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}
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/// <inheritdoc />
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public void PreventHeal(IPokemon pokemon, uint heal, bool allowRevive, ref bool prevented)
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public void PreventHeal(IBattlePokemon pokemon, uint heal, bool allowRevive, ref bool prevented)
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{
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prevented = true;
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}
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