Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -6,13 +6,13 @@ public class GrudgeEffect : Script, IScriptOnIncomingHit, IScriptOnFaint
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private ILearnedMove? _lastMove;
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/// <inheritdoc />
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public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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public void OnIncomingHit(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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_lastMove = move.ChosenMove;
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}
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/// <inheritdoc />
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public void OnFaint(IPokemon pokemon, DamageSource source)
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public void OnFaint(IBattlePokemon pokemon, DamageSource source)
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{
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if (_lastMove != null && source == DamageSource.MoveDamage)
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{
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