Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -3,9 +3,9 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "ghostcurse")]
public class GhostCurseEffect : Script, IScriptOnEndTurn, IAIInfoScriptExpectedEndOfTurnDamage
{
private IPokemon _pokemon;
private IBattlePokemon _pokemon;
public GhostCurseEffect(IPokemon pokemon)
public GhostCurseEffect(IBattlePokemon pokemon)
{
_pokemon = pokemon;
}
@@ -17,7 +17,7 @@ public class GhostCurseEffect : Script, IScriptOnEndTurn, IAIInfoScriptExpectedE
}
/// <inheritdoc />
public void ExpectedEndOfTurnDamage(IPokemon pokemon, ref int damage)
public void ExpectedEndOfTurnDamage(IBattlePokemon pokemon, ref int damage)
{
damage += (int)(_pokemon.MaxHealth / 4f);
}