Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -17,7 +17,7 @@ public class ForesightEffect : Script, IScriptPreventStatBoostChange, IScriptCha
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}
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/// <inheritdoc />
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public void PreventStatBoostChange(IPokemon target, Statistic stat, sbyte amount, bool selfInflicted,
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public void PreventStatBoostChange(IBattlePokemon target, Statistic stat, sbyte amount, bool selfInflicted,
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ref bool prevent)
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{
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if (stat == Statistic.Evasion)
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@@ -25,7 +25,7 @@ public class ForesightEffect : Script, IScriptPreventStatBoostChange, IScriptCha
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}
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/// <inheritdoc />
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public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
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public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
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IList<TypeIdentifier> types)
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{
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if (executingMove.UseMove.MoveType == _normalType || executingMove.UseMove.MoveType == _fightingType)
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