Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -8,15 +8,14 @@ public class FocusPunchEffect : Script, IScriptOnIncomingHit
public bool WasHit { get; private set; }
/// <inheritdoc />
public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
public void OnIncomingHit(IExecutingMove move, IBattlePokemon target, byte hit)
{
if (move.UseMove.SecondaryEffect?.Name == MoveEffectNames.OneHitKo)
return;
WasHit = true;
target.BattleData?.Battle.EventHook.Invoke(new DialogEvent("focus_punch_lost_focus",
new Dictionary<string, object>
{
{ "pokemon", target },
}));
target.Battle.EventHook.Invoke(new DialogEvent("focus_punch_lost_focus", new Dictionary<string, object>
{
{ "pokemon", target },
}));
}
}