Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,7 +4,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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public class FlashFireEffect : Script, IScriptChangeOffensiveStatValue
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{
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/// <inheritdoc />
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public void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
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public void ChangeOffensiveStatValue(IExecutingMove move, IBattlePokemon target, byte hit, uint defensiveStat,
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ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
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{
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if (move.GetHitData(target, hit).Type?.Name == TypeNames.Fire)
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