Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -4,11 +4,11 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
public class FireSpinEffect : Script, IScriptOnEndTurn, IScriptPreventSelfRunAway, IScriptPreventSelfSwitch,
IAIInfoScriptExpectedEndOfTurnDamage
{
private readonly IPokemon _owner;
private readonly IBattlePokemon _owner;
private int _turns;
private readonly float _modifier;
public FireSpinEffect(IPokemon owner, int turns, IPokemon user)
public FireSpinEffect(IBattlePokemon owner, int turns, IBattlePokemon user)
{
_owner = owner;
_turns = turns;
@@ -39,7 +39,7 @@ public class FireSpinEffect : Script, IScriptOnEndTurn, IScriptPreventSelfRunAwa
}
/// <inheritdoc />
public void ExpectedEndOfTurnDamage(IPokemon pokemon, ref int damage)
public void ExpectedEndOfTurnDamage(IBattlePokemon pokemon, ref int damage)
{
damage += (int)(pokemon.MaxHealth / _modifier);
}