Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,11 +4,11 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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public class FireSpinEffect : Script, IScriptOnEndTurn, IScriptPreventSelfRunAway, IScriptPreventSelfSwitch,
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IAIInfoScriptExpectedEndOfTurnDamage
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{
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private readonly IPokemon _owner;
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private readonly IBattlePokemon _owner;
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private int _turns;
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private readonly float _modifier;
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public FireSpinEffect(IPokemon owner, int turns, IPokemon user)
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public FireSpinEffect(IBattlePokemon owner, int turns, IBattlePokemon user)
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{
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_owner = owner;
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_turns = turns;
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@@ -39,7 +39,7 @@ public class FireSpinEffect : Script, IScriptOnEndTurn, IScriptPreventSelfRunAwa
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}
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/// <inheritdoc />
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public void ExpectedEndOfTurnDamage(IPokemon pokemon, ref int damage)
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public void ExpectedEndOfTurnDamage(IBattlePokemon pokemon, ref int damage)
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{
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damage += (int)(pokemon.MaxHealth / _modifier);
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}
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