Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,11 +4,11 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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public class DestinyBondEffect : Script, IScriptOnBeforeMove, IScriptOnFaint
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{
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/// <inheritdoc />
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public void OnFaint(IPokemon pokemon, DamageSource source)
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public void OnFaint(IBattlePokemon pokemon, DamageSource source)
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{
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if (source == DamageSource.MoveDamage)
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{
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if (pokemon.BattleData?.Battle.ChoiceQueue?.LastRanChoice is not IMoveChoice lastChoice)
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if (pokemon.Battle.ChoiceQueue?.LastRanChoice is not IMoveChoice lastChoice)
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return;
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lastChoice.User.Damage(lastChoice.User.BoostedStats.Hp * 10, DamageSource.Misc, forceDamage: true);
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}
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