Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -3,7 +3,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "defense_curl")]
public class DefenseCurlEffect : Script, IScriptChangeBasePower
{
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
{
if (move.UseMove.Name == MoveNames.Rollout || move.UseMove.Name == MoveNames.IceBall)
basePower = basePower.MultiplyOrMax(2);