Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -3,7 +3,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "defense_curl")]
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public class DefenseCurlEffect : Script, IScriptChangeBasePower
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{
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
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{
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if (move.UseMove.Name == MoveNames.Rollout || move.UseMove.Name == MoveNames.IceBall)
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basePower = basePower.MultiplyOrMax(2);
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