Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,11 +4,11 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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public class BindEffect : Script, IScriptOnEndTurn, IScriptPreventSelfSwitch, IScriptPreventSelfRunAway,
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IAIInfoScriptExpectedEndOfTurnDamage
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{
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private readonly IPokemon? _owner;
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private readonly IBattlePokemon? _owner;
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private int _turns;
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private readonly float _percentOfMaxHealth;
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public BindEffect(IPokemon owner, int turns, float percentOfMaxHealth)
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public BindEffect(IBattlePokemon owner, int turns, float percentOfMaxHealth)
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{
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_owner = owner;
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_turns = turns;
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@@ -36,7 +36,7 @@ public class BindEffect : Script, IScriptOnEndTurn, IScriptPreventSelfSwitch, IS
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public void PreventSelfRunAway(IFleeChoice choice, ref bool prevent) => prevent = _turns > 0;
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/// <inheritdoc />
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public void ExpectedEndOfTurnDamage(IPokemon pokemon, ref int damage)
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public void ExpectedEndOfTurnDamage(IBattlePokemon pokemon, ref int damage)
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{
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damage += (int)(_owner?.MaxHealth * _percentOfMaxHealth ?? 0);
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}
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