Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -10,7 +10,7 @@ public class TripleKick : Script, IScriptChangeNumberOfHits, IScriptChangeBasePo
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}
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/// <inheritdoc />
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
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{
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basePower *= (ushort)(hit + 1);
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}
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