Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -6,14 +6,14 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public class ThousandArrows : Script, IScriptChangeEffectiveness, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public void ChangeEffectiveness(IExecutingMove move, IPokemon target, byte hit, ref float effectiveness)
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public void ChangeEffectiveness(IExecutingMove move, IBattlePokemon target, byte hit, ref float effectiveness)
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{
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if (effectiveness == 0)
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effectiveness = 1;
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}
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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target.Volatile.Add(new ThousandArrowsEffect());
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target.Volatile.Remove<ChargeFlyEffect>();
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