Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,10 +4,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public class Synthesis : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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var healModifier = 0.5f;
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var weatherName = target.BattleData?.Battle.WeatherName;
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var weatherName = target.Battle.WeatherName;
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if (weatherName == ScriptUtils.ResolveName<Weather.HarshSunlight>())
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healModifier = 2 / 3f;
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else if (weatherName == ScriptUtils.ResolveName<Weather.Rain>() ||
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