Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -11,19 +11,19 @@ public class Struggle : Script, IScriptChangeNumberOfHits, IScriptIsInvulnerable
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}
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/// <inheritdoc />
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public void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
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public void IsInvulnerableToMove(IExecutingMove move, IBattlePokemon target, ref bool invulnerable)
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{
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invulnerable = false;
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}
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/// <inheritdoc />
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public void ChangeEffectiveness(IExecutingMove move, IPokemon target, byte hit, ref float effectiveness)
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public void ChangeEffectiveness(IExecutingMove move, IBattlePokemon target, byte hit, ref float effectiveness)
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{
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effectiveness = 1;
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}
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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var damage = move.User.MaxHealth / 4;
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if (damage == 0)
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