Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -6,8 +6,8 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public class Spikes : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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target.BattleData?.Battle.Volatile.Add(new SpikesEffect());
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target.Battle.Volatile.Add(new SpikesEffect());
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}
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}
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