Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -15,7 +15,7 @@ public class SkyAttack : Script, IScriptPreventMove, IScriptOnSecondaryEffect
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}
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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move.User.Volatile.Remove<SkyAttackEffect>();
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if (move.Battle.Random.EffectChance(30, move, target, hit))
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