Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -17,16 +17,15 @@ public class PhantomForce : Script, IScriptPreventMove, IScriptOnSecondaryEffect
move.User.Volatile.Add(new PhantomForceCharge(move.User));
move.MoveChoice.SetAdditionalData("phantom_force_charge", true);
move.User.BattleData?.Battle.EventHook.Invoke(new DialogEvent("phantom_force_charge",
new Dictionary<string, object>
{
{ "user", move.User },
}));
move.User.Battle.EventHook.Invoke(new DialogEvent("phantom_force_charge", new Dictionary<string, object>
{
{ "user", move.User },
}));
prevent = true;
}
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
{
if (move.User.Volatile.Contains<PhantomForceCharge>())
return;