Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -7,9 +7,9 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public class Payback : Script, IScriptChangeBasePower
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{
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/// <inheritdoc />
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
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{
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var battleData = move.User.BattleData;
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var battleData = move.User;
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// Check if the target has already moved this turn
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if (battleData?.Battle.ChoiceQueue?.FirstOrDefault(x => x.User == target) != null)
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