Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
This commit is contained in:
@@ -4,7 +4,8 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
public class OneHitKo : Script, IScriptChangeMoveDamage, IScriptChangeAccuracy
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref int modifiedAccuracy)
|
||||
public void ChangeAccuracy(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
|
||||
ref int modifiedAccuracy)
|
||||
{
|
||||
var levelDifference = executingMove.User.Level - target.Level;
|
||||
if (levelDifference < 0)
|
||||
@@ -16,7 +17,7 @@ public class OneHitKo : Script, IScriptChangeMoveDamage, IScriptChangeAccuracy
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
|
||||
public void ChangeMoveDamage(IExecutingMove move, IBattlePokemon target, byte hit, ref uint damage)
|
||||
{
|
||||
damage = target.BoostedStats.Hp.MultiplyOrMax(10);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user