Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,9 +4,9 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public class MistyTerrain : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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var battle = move.User.BattleData?.Battle;
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var battle = move.User.Battle;
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if (battle is null)
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return;
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battle.SetTerrain(ScriptUtils.ResolveName<Terrain.MistyTerrain>());
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