Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -6,9 +6,9 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public class LunarDance : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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var battleData = move.User.BattleData;
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var battleData = move.User;
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if (battleData is null)
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return;
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battleData.BattleSide.VolatileScripts.Add(new LunarDanceEffect(battleData.Position));
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